Thanks to Lizzie Stark and Nathan Hook for the tip.
For a while there, we were sure it was dead. Like that scene in E. T. where the machine that goes “beep” no longer goes “beep”, and you cry because E. T. is gone and it’s all horribly sad. And then all of a sudden he moves, and is all like “phone home” and the audience is like “yay” and you go out and party and get drunk and have an orgy and the aliens finally land on earth FOR REAL and things are AMAZING!
It’s like that with Playground right now. The Danes have arrived to make it all better again.
This years Knutepunkt/Knudepunkt/Knutpunkt/Solmukohta-conference will be in Finland and is therefore known as Solmukohta 2012!
The dates are April 12-15 and registration is said to open in January. As always the conference is packed with people telling you (hopefully) interesting stuff about roleplaying or engaging you in an awesome workshop or game.
However, to be able to put together a program Solmukohta needs you and your fresh or just great ideas. This year the theme is design which you may or may not fit your item into.
In support of Helsinki’s status of World Design Capital 2012 the theme for Solmukohta 2012 is design. What does design mean in live action and other forms of roleplaying? What is game design and how does it overlap with – and relate to – other forms of design? Why do we design and who do we design for? We want to explore the core of game design and talk about its different forms, trends, possibilities and future. Should design always aim for something extraordinary and exquisite, or is it possible to dress up in our old elf ears and let the wind blow through our dusty capes in a design fantasy setting? What qualifies as design?
Solmukohta 2012 – Call for program
Deadline for program-items is February 28th.
For some Knude-inspiration you can also watch the video from Knudepunkt 2011.