Larp-informed art movie

Photo: Marian Goodman Gallery

French artist Pierre Huyghe his film The Host and the Cloud at the Marian Goodman Gallery in New York this spring. The artist has been unavailable for comment, but the gallery confirms that “he definitely used these methods for directing the actors in The Host and the Cloud, LARP (Live action role playing) but also ARG (Alternate Reality Game)”.

Web: Pirre Huyghe
Photo: Marian Goodman Gallery, Still image from “The Host and the Cloud” video installation

Article by Ole Peder Giæver

Masked and immersed at the theatre

Sleep No More

In the article Sleep No More = LARP + Shakespeare + Absinthe + Orgy Masks on io9 the writer Cyriaque Lamar reviews the theatre company Punchdrunk‘s Sleep No More. The audience all wear masks and are able to explore the 1930s hotel, as well as following an altered version of Shakespeare’s Macbeth in a seemingly linear form.

Oh right, Sleep No More. It’s mind-blowing. Should you go, don’t bother trying to figure out the plot by trailing a single actor (there’s a $20 script bible for sale at the end if you’re hell-bent on deciphering the actors’ handsome flailings). Instead, wander around the hotel’s floors and investigate its many nooks and crannies. I’m not sure what the security camera situation is in Sleep No More, but I wouldn’t be surprised if amorous exhibitionists have conducted their own Lambada-like danse macabre in the hotel’s more cloistered recesses.

But yes, the audience can touch almost everything and are free to rifle through the building’s many desks and shelves. Do be forewarned that vigilant, skull-masked guardians will corral any rowdies to the curb.
Sleep No More = LARP + Shakespeare + Absinthe + Orgy Masks

Video report by

I you have the possibilty to attend… you might want to take the advice from Alexis Bittar who hosted the opening earlier this year.

I recommend it, but you will have more fun if you pretend you are one of the actors.

Web: Sleep No More
Photo: Sleep No More

Have you seen it? Would you like to? Please share your thoughts in commentaries.

Gaming at the High Seas

Photo: Game Adventures Cruise

Ever dreamed of combining your passion for role playing and board games with a Caribbean cruise?

- Gamer Adventures began as a experiment about taking games on vacation. It has developed into a full-service travel agency that caters to gamers and their families, says Kimberly Maita at Gamer Adventures.

– At this time, we are organizing 3 to 4 cruises per year in addition to land tours.

Web: Game Adventures

Article by Ole Peder Giæver

Leaving Mundania

Ghoul - Photo: Kyle Ober - From Knight Realms larp

Keep your eyes out for the tentatively-titled Leaving Mundania: Inside the Transformative World of Live Action Role Playing Games, American journalist Lizzie Stark’s account of the stateside larp scene. The book, which is aimed at a mainstream audience, takes readers inside long-running convention and boffer larps in the US, and explains terminology, history, and game mechanics. She profiles many gamers, from the long-haired Republican who runs one of the eastern seaboard’s most successful boffer campaigns, to a retired military man and devoted larper whose every hobby involves war. Due out from Chicago Review Press in spring 2012.

Leaving Mundania tells the story of adults who put on costumes, develop personas, and interact with other characters over the course of hours or days as part of a larp, or live action roleplaying game. A larp is a hybrid of games like Dungeons & Dragons, historical reenactment, fandom, and good old fashioned pretend; it’s well-organized make believe for grownups.This diverse subculture is just beginning to enter the mainstream imagination in America.

Leaving Mundania looks at the hobby from a variety of angles, from its history in the pageantry of Tudor England to its present as a training tool for the US military. I profile a diverse range of larpers, from a dad who ran his kids through nightly D & D mods with morals instead of reading them bedtime stories, to a police detective terrified his office will discover his hobby. Along the way, I duel foes with foam-padded weapons, let the demon Cthulhu destroy my parents’ beach house, and survive an existential awakening brought on by Scandinavia’s avant-garde larp scene.

Web: Leaving Mundania
Photo: Kyle Ober, from Knight Realms which Lizzie recently visited

Article by Ole Peder Giæver

The Ronnies

Ron Edwards  Photo: Michele Gelli

The Ronnies
RPG Guru Ron Edwards has been running a series of indie game creation challenges over at the Forge. The games must be written in 24 hours.

– Then I judge who receives a Ronny and provide detailed feedback for every entry. A Ronny consists of $50 and willingness to assist and discuss the game as much as you want, says Edwards.
The entries are available at the 24-Hour RPG website
Many previous entries have become published games.

– [The topics of this year’s games] are daring, fascinating, and occasionally shocking. People are using their experiences with innovative mechanics to break new ground into innovative subjects. At least one game has prompted horrified outcries of protest, says Edwards.

Web: The Ronnies – forum thread & 24-Hour RPG website
Photo: Ron Edwards at InterNosCon 2010 by Michele Gelli

Article by Ole Peder Giæver