The dates are April 12-15 and registration is said to open in January. As always the conference is packed with people telling you (hopefully) interesting stuff about roleplaying or engaging you in an awesome workshop or game.
However, to be able to put together a program Solmukohta needs you and your fresh or just great ideas. This year the theme is design which you may or may not fit your item into.
In support of Helsinki’s status of World Design Capital 2012 the theme for Solmukohta 2012 is design. What does design mean in live action and other forms of roleplaying? What is game design and how does it overlap with – and relate to – other forms of design? Why do we design and who do we design for? We want to explore the core of game design and talk about its different forms, trends, possibilities and future. Should design always aim for something extraordinary and exquisite, or is it possible to dress up in our old elf ears and let the wind blow through our dusty capes in a design fantasy setting? What qualifies as design? Solmukohta 2012 – Call for program
A larp conference designed to improve cooperation between Italian larpers and to promote the exchange of ideas between larpers from Italy, Europe and the world. In Trieste 30. September – 2. October 2011.
The Larp Symposium in Trieste Collegalli, between Florence and Pisa, Tuscany, will feature a program line in English, to encourage international participation. Picture from A Week in Venice 2010.
A central meeting ground in the Nordic roleplaying scene is the annual conference Knudepunkt (en. meeting point or nodal point). The conference changes location every year within the Nordic countries and locally the term is translated into Swedish Knutpunkt, Norwegian Knutepunkt and Finnish Solmukohta.
Even though it’s a nordic thing, the impact and academic edge has put Knudepunkt on the map and every year participants are coming from all over the world.